PokéSurvivor held items
During a run you can find held items in chests and by defeating bosses. You can only hold one at a time: if you find another, you choose which one to keep. They last for the whole run.
- LeftoversYou recover 1.5% of your HP per second.
- Choice Band+40% damage, but you can't switch moves.
- Quick Claw-20% cooldown on all your moves.
- Focus SashA hit that would knock you out leaves you at 1 HP (every 60 s).
- Shell BellYou heal from the damage you deal.
- Amulet Coin+50% PokéCoins at the end of the run.
- Lucky Egg+30% experience.
- Life Orb+30% damage, but each attack costs a little HP.
- Choice Scarf+35% speed.
- Rocky HelmetFoes that hit you in melee take damage.
- Assault Vest+20% damage reduction.
Orbs
There are also 6 single-use orbs, like in Mystery Dungeon. They come from chests, bosses and sometimes from defeated Pokémon. You carry up to 4 different ones (3 of each) and use them with keys 5-8, by tapping their slot above your moves, or with X on a controller. Hover over one to see what it does; the pause screen lists the ones you carry. They are lost when the run ends.
- Slumber OrbPuts the enemies on screen to sleep for 4 s (bosses, 1 s).
- Slow OrbEnemies on screen move 50% slower for 8 s (bosses, 20%).
- Blowback OrbBlows nearby enemies far away (bosses, half as far).
- Focus Orb+25% critical chance for 15 s, for you and nearby teammates.
- Luminous OrbYou see more of the map (the camera zooms out) for 15 s, you and nearby teammates.
- Quick Orb+40% speed for 10 s, for you and nearby teammates.